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新奇事件簿(翻译+字幕+讲解):《堡垒之夜》更受年轻人喜爱
日期:2019-02-06 09:37

(单词翻译:单击)

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听力文本

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The video game Fortnite is more popular than television, movies and streaming videos among young people. This is according to the video streaming service Netflix. Gaming is becoming more and more popular with young people worldwide. TV viewing is becoming less popular. Netflix said Fortnite was now more of a competitor than HBO - another popular streaming company. Fortnite is much more popular with young men. A study from the American Economic Association found that between 2015 and 2017, men aged between 21 and 30 spent more time on gaming. Their playing rose from 2.3 hours a day to 4 hours, while time spent on watching TV, movies or streaming fell.

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《堡垒之夜》更受年轻人喜爱.jpg
Netflix said it must do more to compete with Fortnite. It said the video game was a big challenge in "the global war for Internet users' attention". Netflix said: "We compete with, and lose to, Fortnite....There are thousands of competitors in this market trying to entertain consumers." Fortnite is owned by the company Epic Games. It has over 200 million registered users. More than 80 million people log in to play the game each month. Fortnite is so popular because the game's competitive version is free to play. However, other parts of the game helped Epic Games to make $3 billion in profit last year. Epic has plans to build its own app and game store that will be cheaper than Apple's and Google's.

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重点解析

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1.Netflix said it must do more to compete with Fortnite.

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compete with 与...竞争

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They decided to compete with us.
他们决定跟我们竞争!bw5~ln-qD^wbb6b+C

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2.There are thousands of competitors in this market trying to entertain consumers.

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entertain 娱乐

They were entertained by top singers, dancers and celebrities.
他们饶有兴趣地看了顶级歌手、舞蹈演员和名流们的演出ljM9nWH3rJBQdQ@*-pSw

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参考翻译

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电子游戏《堡垒之夜》比电视、电影和流媒体更受年轻人喜爱2yNb1s5IdP5Le。视频流服务商Netflix说如是_&jlT@n2Rce14gSJ。游戏越来越受全球年轻人的欢迎~Vkj#Up30GJA。看电视变得不那么受欢迎了+!SCRZUnLYP2%。Netflix称现在《堡垒之夜》比HBO(另一家受欢迎的流媒体公司)更像一名竞争对手Pk|^C!=zHd6Su=.Ku。《堡垒之夜》更受年轻男性欢迎tS^7Ly.hMz。美国经济学会的一项研究发现,在2015年到2017年之间,年龄在21到30岁之间的男性花在游戏上的时间更多U4HDP&@rKwuNg。他们玩游戏的时间从一天2.3个小时到4个小时不等,而看电视、电影或流媒体的时间下降了Al@J_wf]oPhRP(6,

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Netflix表示为了和《堡垒之夜》竞争,他们必须做更多qXwp%1Ca22Us&。其表示电子游戏在“互联网用户注意力的全球战争中”是一个很大的挑战86Q3mWrSE794HN#J;7|u。Netflix说到:“我们和《堡垒之夜》竞争输给了它....这个市场中有上千名竞争者想要娱乐客户M7iK,xQGI)^cvj。”《堡垒之夜》归Epic Games公司所有f4orN^2A+EOFmWrGV[。该公司拥有超过2亿名注册用户pw(gOM8S7W。每月有超过8千万人注册登录这款游戏KQy&TolZ.]Juv_eUu。《堡垒之夜》这么受欢迎的原因是因为这款游戏的竞版是免费的*MUwVU)!S;BtrD+97。但去年该游戏的其他部分帮助Epic Games挣得30亿美元b!.FuLfeE+B*ZbF2v%%#。Epic已计划建立自己的app和游戏商店,将比苹果和谷歌的商品更加便宜OF9Xu6;ucseQe)9no

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